Loading
Convening the chamber...
Loading
Convening the chamber...
Category
Primary/general mechanics, campaign tactics
The /campaign/[id] page — budget, upgrades, activity log, endorsements, manager assignment, access tiers, donations, and insolvency auto-downgrade.
Phase-by-phase action allocation, campaign-page upgrade tables with costs and maintenance, fog of war, party org, and the final-4-turn campaign season multiplier.
The $100 / 1-action home-state turnout boost — alignment multiplier, campaign season 2× window, diminishing returns, and interaction with party GOTV.
The 12 voter archetypes, the reach × appeal × approval × party-org formula, state political lean, and how to allocate ads and canvassing across groups.
Primary + general phase structure, duration by race, vote accumulation math, FPTP vs RCV, multi-seat allocation, candidacy rules.
Fund generation, Build Donor Network ROI by state tier, ad diminishing returns, out-of-state cost multipliers, and the fundraising priority hierarchy.
Vote accumulation across the general phase, the Total Appeal Pipeline, the final-4-turn 25% weighting, FPTP spoilers, and closing-sprint tactics.
Quick poll vs Full Demographic poll — what they cost, what they return, and how to use poll data to plan ads and canvassing.
Declaration windows, the state vs presidential primary score formulas, NPP primary dynamics, and tactics for winning your party's nomination.
What to change and what not to change when your primary ends — ad targeting, canvassing, campaign upgrades, Opposition Research, presidential specifics.
Parliamentary dissolution mechanics — UK Commons and JP Shūgiin. PM-initiated snaps, the 96-turn auto-snap clock, cycle reset, and 48-hour sprint tactics.